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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET ...

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Most programming languages with control structures have an initial keyword which indicates the type of control structure involved. [clarification needed] Languages then divide as to whether or not control structures have a final keyword. No final keyword: ALGOL 60, C, C++, Go, Haskell, Java, Pascal, Perl, PHP, PL/I, Python, PowerShell. Such ...

  5. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++ [3] Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. [4] Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise.

  6. X macro - Wikipedia

    en.wikipedia.org/wiki/X_Macro

    Examples of such lists particularly include initialization of arrays, in concert with declarations of enumeration constants and function prototypes; generation of statement sequences and switch arms; etc. Usage of X macros dates back to the 1960s. [1] It remains useful in modern-day C and C++ programming languages, but remains relatively ...

  7. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine).

  8. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    The C and C++ programming languages are closely related but have many significant differences. C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time.

  9. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...