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  2. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python's name is derived from the British comedy group Monty Python, whom Python creator Guido van Rossum enjoyed while developing the language. Monty Python references appear frequently in Python code and culture; [ 190 ] for example, the metasyntactic variables often used in Python literature are spam and eggs instead of the traditional foo ...

  3. Category:Python (programming language) libraries - Wikipedia

    en.wikipedia.org/wiki/Category:Python...

    Python (programming language) scientific libraries (36 P) Pages in category "Python (programming language) libraries" The following 43 pages are in this category, out of 43 total.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    First-class object: can be used without restriction; Container object: contains other objects; Factory object: creates other objects; Metaobject: from which other objects can be created (compare with a class, which is not necessarily an object) Prototype object: a specialized metaobject from which other objects can be created by copying

  5. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Python's runtime does not restrict access to such attributes, the mangling only prevents name collisions if a derived class defines an attribute with the same name. On encountering name mangled attributes, Python transforms these names by prepending a single underscore and the name of the enclosing class, for example:

  6. Standard library - Wikipedia

    en.wikipedia.org/wiki/Standard_library

    This is the philosophy that is used in the C and C++ standard libraries. By contrast, Guido van Rossum, designer of Python, has embraced a much more inclusive vision of the standard library. Python attempts to offer an easy-to-code, object-oriented, high-level language. [citation needed] In the Python tutorial, he writes:

  7. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    In computer science, a container is a class or a data structure [1] [2] whose instances are collections of other objects. In other words, they store objects in an organized way that follows specific access rules. The size of the container depends on the number of objects (elements) it contains.

  8. AOL Mail for Verizon Customers - AOL Help

    help.aol.com/products/aol-mail-verizon

    AOL Mail welcomes Verizon customers to our safe and delightful email experience!

  9. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    In both languages, the structure consists of a built-in part which contains the circular objects (i.e. objects that appear in a cycle formed by a combination of blue or green links) and a user-part which has four explicit objects: classes A and B and terminal objects u and v.