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Wahoo is a cross and circle board game similar to Parchisi that involves moving a set number of marbles around the board, trying to get them into the safety zone. The game is alleged to have originated in the Appalachian hills, but it is nearly identical to Mensch Ärgere Dich Nicht, a German board game originating in 1907.
All marbles remain in the base until either a 1 or 6 is rolled, which entitles the player to move a marble from the base to their "start". [10] [11] If the player already has one or more marbles on the track, when that player rolls a 1 or a 6, they have a choice of either moving another marble to the start, or moving a marble already on the track.
All your marbles begin in your starting area, and you must roll a one or a six to place them into play on the board at your colored starting position; if you roll a six, you also get an extra turn.
Wahoo: The Marble Board Game. The classic multi-player marble board game for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo! By Masque Publishing
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".
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The game features a lower ring with marbles and an upper ring, where a tissue is placed to emulate thin ice. Marbles sit below in a pool of water. A large plastic tweezers are included to handle the marbles; the arms were covered by a sticker showing a happy Eskimo reaching out to "grab" the marbles.
The same player may continue to drop marbles down the chutes until one or more marbles drop all the way to the bottom of the board. When this happens, the active player's turn ends. That player picks up the marbles corresponding to the colored holes on their card (a green marble in a green hole, etc.), and the play passes to the next player. [1]