enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    Schema-IDL? Standard APIs Supports zero-copy operations Apache Arrow: Apache Software Foundation — De facto: Arrow Columnar Format: Yes No Yes Built-in C, C++, C#, Go, Java, JavaScript, Julia, Matlab, Python, R, Ruby, Rust, Swift Yes Apache Avro: Apache Software Foundation — No Apache Avro™ Specification: Yes Partial g — Built-in C, C# ...

  3. gSOAP - Wikipedia

    en.wikipedia.org/wiki/Gsoap

    The gSOAP tools convert C/C++ data types to/from XML schema data types. Since C does not support namespaces and struct/class member names cannot be namespace-qualified in C++, the use of identifier naming conventions in gSOAP allow for binding this structure and its members to an XML schema complexType that is auto-generated as follows:

  4. Apache Avro - Wikipedia

    en.wikipedia.org/wiki/Apache_Avro

    File metadata, including the schema definition. The 16-byte, randomly-generated sync marker for this file. For data blocks Avro specifies two serialization encodings: [6] binary and JSON. Most applications will use the binary encoding, as it is smaller and faster. For debugging and web-based applications, the JSON encoding may sometimes be ...

  5. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  7. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON Schema specifies a JSON-based format to define the structure of JSON data for validation, documentation, and interaction control. It provides a contract for the JSON data required by a given application and how that data can be modified. [29] JSON Schema is based on the concepts from XML Schema (XSD) but is JSON-based. As in XSD, the same ...

  8. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  9. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)