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A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).
For example, Windows NT/XP/Vista uses a multilevel feedback queue, a combination of fixed-priority preemptive scheduling, round-robin, and first in, first out algorithms. In this system, threads can dynamically increase or decrease in priority depending on if it has been serviced already, or if it has been waiting extensively.
One common method of logically implementing the fair-share scheduling strategy is to recursively apply the round-robin scheduling strategy at each level of abstraction (processes, users, groups, etc.) The time quantum required by round-robin is arbitrary, as any equal division of time will produce the same results.
After this time the archive will "wrap around": the next insertion will overwrite the oldest entry. This behavior in this context is referred to as "round-robin" and is the reason for the program's name. However this is different from the common computer science definition, which is a method of distributing resources among multiple consumers or ...
In weighted round robin scheduling, the fraction of bandwidth used depend on the packet's sizes. Compared with WFQ scheduler that has complexity of O(log(n)) ( n is the number of active flows/queues ), the complexity of DRR is O(1) , if the quantum Q i {\displaystyle Q_{i}} is larger than the maximum packet size of this flow.
Weighted round robin (WRR) is a network scheduler for data flows, but also used to schedule processes. Weighted round robin [ 1 ] is a generalisation of round-robin scheduling . It serves a set of queues or tasks.
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Real-time operating systems are event-driven and preemptive, meaning the OS can monitor the relevant priority of competing tasks, and make changes to the task priority. Event-driven systems switch between tasks based on their priorities, while time-sharing systems switch the task based on clock interrupts .