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  2. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    The identifier list is bound to a variable in the first line; in the second, an object (a linked list of strings) is assigned to the variable. The linked list referenced by the variable is then mutated, adding a string to the list. Next, the variable is assigned the constant null. In the last line, the identifier is rebound for the scope of the ...

  3. glob (programming) - Wikipedia

    en.wikipedia.org/wiki/Glob_(programming)

    For example, the Unix Bash shell command mv *.txt textfiles/ moves all files with names ending in .txt from the current directory to the directory textfiles. Here, * is a wildcard and *.txt is a glob pattern. The wildcard * stands for "any string of any length including empty, but excluding the path separator characters (/ in unix and \ in ...

  4. basename - Wikipedia

    en.wikipedia.org/wiki/Basename

    basename is a standard computer program on Unix and Unix-like operating systems. When basename is given a pathname, it will delete any prefix up to the last slash ('/') character and return the result. basename is described in the Single UNIX Specification and is primarily used in shell scripts.

  5. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Any object code produced by compilers is usually linked with other pieces of object code (produced by the same or another compiler) by a type of program called a linker. The linker needs a great deal of information on each program entity. For example, to correctly link a function it needs its name, the number of arguments and their types, and ...

  7. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  8. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    One method of copying an object is the shallow copy.In that case a new object B is created, and the fields values of A are copied over to B. [3] [4] [5] This is also known as a field-by-field copy, [6] [7] [8] field-for-field copy, or field copy. [9]

  9. Filename - Wikipedia

    en.wikipedia.org/wiki/Filename

    Some other file systems, such as Unix file systems, VFAT, and NTFS, treat a filename as a single string; a convention often used on those file systems is to treat the characters following the last period in the filename, in a filename containing periods, as the extension part of the filename.