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Wiki: Upcoming and released titles @ r/RealTimeStrategy's Reddit forum (The specific Upcoming Games sub link there has 'yuge', regularly updated charts of upcoming RTS titles and RTS releases from 2018 to present year)
This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available.
List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games; List of tactical role-playing video games; List of turn-based strategy video games
Homeworld 3 is a 3D real-time strategy game set in space. According to the developers, following the responses to partner surveys, the game boasts an extensive campaign mode, giving solo gameplay an important role. [1] As with the other games in the franchise, combat gameplay is built around an effective 3D ballistics system. [2]
Terra Invicta is a science fiction grand strategy video game developed by Pavonis Interactive and published by Hooded Horse for Windows that was released into early access in September 2022. The game is set during an alien invasion of Earth, and has players control a human faction and complete their geopolitical objectives while colonizing space.
Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive.The game is highly inspired by the works of Stanisław Lem and contains numerous references to his works.
Starborne: Sovereign Space is a massively multiplayer, online real-time strategy game developed by Icelandic software company Solid Clouds. In 2013 Solid Clouds began pre production of Starborne with full production starting in 2016 and the first external Alpha that same year. It is currently in Beta.
Despite Herzog Zwei, a console game, laying the foundations for the real-time strategy genre, RTS games never gained popularity on consoles like they did on the PC platform. [15] Real-time strategy games made for video game consoles have been consistently criticized due to their control schemes, as the PC's keyboard and mouse are considered to ...
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