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SILENT HILL 2 ORIGINAL SOUNDTRACKS: October 3, 2001: 1:14:15: Konami Music Entertainment [citation needed] SILENT HILL 3 ORIGINAL SOUNDTRACKS: July 16, 2003: 1:16:18: Konami Music Entertainment [citation needed] SILENT HILL 4 –THE ROOM– ORIGINAL SOUNDTRACKS: June 17, 2004: 1:12:50: Konami Media Entertainment [citation needed] SILENT HILL ...
Sato estimated the budget of the first installment at $3–5 million and Silent Hill 2's at $7–10 million. [112] He said that the development team intended to make Silent Hill a masterpiece rather than a traditional sales-oriented game, opting for an engaging story that would persist over time—similar to successful literature. [109]
Español; فارسی; Français ... Silent Hill: The Escape; Silent Hill: The Short Message; Silent Hills This page was last edited on 10 December 2024, at 08:13 (UTC ...
Silent Hill [b] is a 1999 survival horror game developed by Team Silent, a group within Konami Computer Entertainment Tokyo, and published by Konami. As the first installment in the Silent Hill video game series, the game was released exclusively for the PlayStation. Silent Hill uses a third-person view with real-time rendering of 3D ...
In 2006, Konami re-released Silent Hill 2 with its indirect PS2 sequels, Silent Hill 3 and Silent Hill 4: The Room, in a bundle entitled The Silent Hill Collection in Europe and Japan. [ 66 ] [ 67 ] Silent Hill HD Collection , a compilation of remastered high-definition editions of Silent Hill 2 and 3 , was released for the PlayStation 3 and ...
The Silent Hill HD Collection, a compilation of the high-definition remastered video game ports of Silent Hill 2 (2001) and Silent Hill 3 (2003), spent more than two years in development. [2] Silent Hill 2 follows widower James Sunderland as he journeys through the fog-shrouded town of Silent Hill after receiving a letter from his dead wife. [3]
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Heather in the beginning stage of the game, next to a monster. Silent Hill 3 is a survival horror video game in which the player takes control of Heather, a teenager who awakens from a nightmare in a shopping mall and tries to return home to her father, while navigating environments that oscillate between reality and the Otherworld, a bloodier, supernatural version of it. [1]