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  2. Sliding window protocol - Wikipedia

    en.wikipedia.org/wiki/Sliding_window_protocol

    A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer (OSI layer 2) as well as in the Transmission Control Protocol (i.e., TCP windowing).

  3. Automatic repeat request - Wikipedia

    en.wikipedia.org/wiki/Automatic_repeat_request

    Automatic repeat request (ARQ), also known as automatic repeat query, is an error-control method for data transmission that uses acknowledgements (messages sent by the receiver indicating that it has correctly received a message) and timeouts (specified periods of time allowed to elapse before an acknowledgment is to be received) to achieve ...

  4. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    TCP uses a sliding window flow control protocol. In each TCP segment, the receiver specifies in the receive window field the amount of additionally received data (in bytes) that it is willing to buffer for the connection. The sending host can send only up to that amount of data before it must wait for an acknowledgment and receive window update ...

  5. Flow control (data) - Wikipedia

    en.wikipedia.org/wiki/Flow_control_(data)

    A method of flow control in which a receiver gives a transmitter permission to transmit data until a window is full. When the window is full, the transmitter must stop transmitting until the receiver advertises a larger window. [5] Sliding-window flow control is best utilized when the buffer size is limited and pre-established.

  6. Stop-and-wait ARQ - Wikipedia

    en.wikipedia.org/wiki/Stop-and-wait_ARQ

    A diagram of the Stop-and-Wait ARQ protocol and its operation in various cases. Stop-and-wait ARQ, also referred to as alternating bit protocol, is a method in telecommunications to send information between two connected devices. It ensures that information is not lost due to dropped packets and that packets are received in the correct order.

  7. Streaming algorithm - Wikipedia

    en.wikipedia.org/wiki/Streaming_algorithm

    Several papers also consider the "sliding window" model. [ citation needed ] In this model, the function of interest is computing over a fixed-size window in the stream. As the stream progresses, items from the end of the window are removed from consideration while new items from the stream take their place.

  8. Piggybacking (data transmission) - Wikipedia

    en.wikipedia.org/wiki/Piggybacking_(data...

    Piggybacking data is a bit different from sliding window protocols used in the OSI model. In the data frame itself, we incorporate one additional field for acknowledgment (i.e., ACK). Whenever party A wants to send data to party B, it will carry additional ACK information in the PUSH as well.

  9. Retransmission (data networks) - Wikipedia

    en.wikipedia.org/wiki/Retransmission_(data_networks)

    Retransmission, essentially identical with automatic repeat request (ARQ), is the resending of packets which have been either damaged or lost. Retransmission is one of the basic mechanisms used by protocols operating over a packet switched computer network to provide reliable communication (such as that provided by a reliable byte stream, for example TCP).