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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Normal Map Ambient Occlusion (AO) Map Light Map Tangent Space Normal Map Non-directional (Traditional) Directional Maya (Turtle renderer) "Generate LOD Meshes" Yes Yes Yes RNM (Radiosity Normal Map), and SH (Spherical harmonics) coefficients Enlighten No No ? Yes Yes Blender AssetGen addon Yes Yes Yes No

  3. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...

  4. Bump mapping - Wikipedia

    en.wikipedia.org/wiki/Bump_mapping

    The other method is to specify a normal map which contains the modified normal for each point on the surface directly. Since the normal is specified directly instead of derived from a height map this method usually leads to more predictable results. This makes it easier for artists to work with, making it the most common method of bump mapping ...

  5. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Cube maps provide a fairly straightforward and efficient solution to rendering stable specular highlights. Multiple specular highlights can be encoded into a cube map texture, which can then be accessed by interpolating across the surface's reflection vector to supply coordinates. Relative to computing lighting at individual vertices, this ...

  6. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .

  7. ZBrush - Wikipedia

    en.wikipedia.org/wiki/ZBrush

    ZBrush uses dynamic levels of resolution to allow sculptors to make global or local changes to their models. ZBrush is most known for being able to sculpt medium- to high-frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly version of that same model.

  8. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  9. Comparison of free off-line satellite navigation software

    en.wikipedia.org/wiki/Comparison_of_free_off...

    Some of the free software mentioned here does not have detailed maps (or maps at all) or the ability to follow streets or type in street names (no geocoding). However, in many cases, it is also that which makes the program free (and sometimes open source [ 1 ] ), avoid the need of an Internet connection, [ 2 ] [ 3 ] [ 4 ] and make it very ...