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Arena shooters can be traced back to the early days of first person shooters with the first modern shooter, Wolfenstein 3D (1992), establishing the basic groundwork of shooter mechanics which were later replicated in future games. In these early shooters the weapons were held and aimed in the middle of the screen and did not require the player ...
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Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of ...
Arena (Russian: Арена) is an active protection system (APS) developed at Russia's Kolomna-based Engineering Design Bureau for the purpose of protecting armoured fighting vehicles from destruction by light anti-tank weapons, anti-tank guided missiles (ATGM), and flyover top attack missiles. [1]
Red Eclipse is a multiplayer first-person arena shooter, similar to Cube 2: Sauerbraten, with a style of play comparable to Quake III Arena or Unreal Tournament. [4] [5] Players fight in two randomly assigned teams — Alpha (Blue) and Omega (Red) — which can be changed with mutators.
Unreal Tournament 2004 is a first-person arena shooter video game developed by Epic Games and Digital Extremes.Part of the Unreal franchise, it is the third game in the Unreal Tournament series and the updated version of Unreal Tournament 2003.
Unreal Championship is a first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Infogrames, and released for the Xbox. [4] [5] Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take advantage of Xbox Live.
Crimsonland is a top-down dual stick arena shooter video game with role-playing elements. It was developed by Finnish studio 10tons Entertainment and published by Reflexive Entertainment in 2003. In 2014 a re-release through digital distribution followed.