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  2. Skewb Ultimate - Wikipedia

    en.wikipedia.org/wiki/Skewb_Ultimate

    Meffert's version of the 6-color Skewb Ultimate. The Skewb Ultimate, originally marketed as the Pyraminx Ball, is a twelve-sided puzzle derivation of the Skewb, produced by German toy-maker Uwe Mèffert. Most versions of this puzzle are sold with six different colors of stickers attached, with opposite sides of the puzzle having the same color ...

  3. Helicopter Cube - Wikipedia

    en.wikipedia.org/wiki/Helicopter_Cube

    At first glance, the Helicopter Cube may seem like a combination of the 2x2x2 and the Skewb, but it actually cuts differently, and twists around cube edges rather than cube faces. The purpose of the puzzle is to scramble the colors, and then restore them back to their original state of a single color per face.

  4. Skewb - Wikipedia

    en.wikipedia.org/wiki/Skewb

    The Skewb (/ ˈ s k juː b /) is a combination puzzle and a mechanical puzzle similar to the Rubik's Cube. It was invented by Tony Durham and marketed by Uwe Mèffert . [ 1 ] Although it is cubical, it differs from the typical cubes ' construction; its axes of rotation pass through the corners of the cube, rather than the centers of the faces.

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  6. Uwe Mèffert - Wikipedia

    en.wikipedia.org/wiki/Uwe_Mèffert

    In the early 1970s, Mèffert was interested in whether pyramids, cubes and other shapes might influence one's health and bio-energy flows. [2] Mèffert constructed balsa wood polyhedra and found the gentle stroking of the apexes of the various shapes had a gentle massaging and stimulating influence and instilled a sense of peace, relaxation, and calm. [1]

  7. Skewb Diamond - Wikipedia

    en.wikipedia.org/wiki/Skewb_Diamond

    The Skewb Diamond has 6 octahedral corner pieces and 8 triangular face centers. All pieces can move relative to each other. It is a deep-cut puzzle; its planes of rotation bisect it. It is very closely related to the Skewb, [1] and shares the same piece count and mechanism. However, the triangular "corners" present on the Skewb have no visible ...

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  9. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Two-look PLL solves the corners first, followed by the edges, and requires learning just six algorithms of the full PLL set. The most common subset uses the A-perm and E-perm to solve corners (as these algorithms only permute the corners), then the U-perm (in clockwise and counter-clockwise variants), H-perm and Z-perm for edges.