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  2. 428: Shibuya Scramble - Wikipedia

    en.wikipedia.org/wiki/428:_Shibuya_Scramble

    The game's Time Chart Mode, which allows players to change events by using the chart. 428 is a visual novel adventure game where players take part in events from the perspectives of multiple protagonists, all acting in parallel with no knowledge of each other. Set in the modern Japanese city of Shibuya, Tokyo, the characters are involved in a ...

  3. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    In video games, third-person (also spelled third person) is a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar and is most common in action games and action adventure games .

  4. Category:Perspective video games - Wikipedia

    en.wikipedia.org/wiki/Category:Perspective_video...

    Perspective video games are video games in which the element of visual perspective is central to gameplay. Such games often employ tactical shifts between 2D and 3D environments in a platformer setting, however perspective games do not form a subgenre of platformers as their gameplay is not limited to platform-jumping.

  5. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Real time strategy games are often a multiple unit selection game. Multiple game characters can be selected at once to perform different tasks, as opposed to only selecting one character at a time, with a sky view, looking down from above. Some recent games such as Tom Clancy's EndWar, are single unit selection and third person view. Like many ...

  6. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  7. Shoot 'em up - Wikipedia

    en.wikipedia.org/wiki/Shoot_'em_up

    Shoot 'em ups (also known as shmups or STGs) [1] [2] are a sub-genre of action games.There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.

  8. What Remains of Edith Finch - Wikipedia

    en.wikipedia.org/wiki/What_Remains_of_Edith_Finch

    The game is presented as an interconnected anthology. The story utilizes unique mediums from multiple perspectives and is told through a series of vignettes; however, the player is made to doubt the authenticity of each story being told. The magical realist story touches on themes of free will, fate, memory, and death.

  9. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    The game resembled a live-action television drama, but allowing players to explore multiple character perspectives and affect the outcomes. Another successful example is 428: Shibuya Scramble, which received a perfect score of 40 out of 40 from Famitsu magazine. [10]