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  2. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  3. The Art of Computer Game Design - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Game_Design

    The Art of Computer Game Design by Chris Crawford is the first book [1] devoted to the theory of computer and video games. The book attempts to categorize computer games and talks about design precepts that serve as guidelines for game designers. It was originally published in Berkeley, California, by McGraw-Hill/Osborne Media in 1984.

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the ...

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A video game publisher is a company that publishes video games that they have either developed internally or have had developed by an external video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects ...

  6. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.

  7. Scott Miller (entrepreneur) - Wikipedia

    en.wikipedia.org/wiki/Scott_Miller_(entrepreneur)

    Scott Miller (born 1961) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software (which later became 3D Realms) in 1987. . Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episode

  8. Keen Software House - Wikipedia

    en.wikipedia.org/wiki/Keen_Software_House

    Keen Software House is an independent video game developing company based in Prague, Czech Republic.The company was founded by Marek Rosa in 2010.. Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay.

  9. GlyphX - Wikipedia

    en.wikipedia.org/wiki/GlyphX

    The third-person shooter Advent Rising, the first and only video game created by GlyphX Games, LLC, the game designer branch of the company, had been long anticipated by critics and fans of the genre, but turned out to be rather a disappointment for both.