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  2. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    Civilization VI is a turn-based strategy video game in which one or more players compete alongside computer-controlled AI opponents to grow their individual civilization from a small tribe to control the entire planet across several periods of development.

  3. Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(series)

    Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.

  4. List of historical video games - Wikipedia

    en.wikipedia.org/wiki/List_of_historical_video_games

    A strategy game set in the ancient Near East, covering the historical period from early Mesopotamian civilizations. Builders of Egypt: 2021: 3100 – 30 BC: A city-building strategy game that spans from the foundation of the Old Kingdom of Egypt to its annexation by Rome. Immortal Cities: Children of the Nile: 2004: 3100 – 30 BC

  5. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Real-time strategy. 1984: The Ancient Art of War: Evryware: Historical: ... Semi-real time "Map Mode" strategy & real-time "Battle Mode" tactics. ... Civilizations at ...

  6. Sid Meier - Wikipedia

    en.wikipedia.org/wiki/Sid_Meier

    Sidney K. Meier (/ ˈ m aɪər / MIRE; born February 24, 1954) is an American businessman and computer programmer.A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff ...

  7. Civilization VI: Rise and Fall - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI:_Rise_and_Fall

    The expansion introduces emergencies which are triggered by specific events, such as a civilization using a nuclear weapon, or a civilization starting a holy war by taking over a city of a civilization with a different religion. Each civilization may become involved in the emergency, depending on the condition: in the case of a nuclear weapon ...

  8. List of Civilization media - Wikipedia

    en.wikipedia.org/wiki/List_of_Civilization_media

    Civilization is a franchise composed primarily of a series of turn-based strategy video games and associated media. The core of the franchise is a series of six titles for personal computers, released between 1991 and 2016.

  9. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    The games of the Total War series have a combination of a (turn-based) strategy map with a (real-time) battle map, allowing the player to concentrate on one or the other. The games of the Hegemony series also combine a strategy map and a battle map (in full real-time) and the player can at any point in time seamlessly zoom in and out in between ...