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Train is a board game designed by Brenda Romero in 2009. In the game, players are tasked with transporting passengers along a railway before their opponents. At the end of the game, it is revealed that the final station is a Nazi concentration camp, and that the players had been participating in the Holocaust.
The object of the game is for a player to play all the tiles from his or her hand onto one or more chains, or trains, emanating from a central hub or "station". The game's most popular name comes from a special optional train that belongs to all players. However, the game can be played without the Mexican train; such variants are generally ...
A mini expansion released in 2016, it is a free standing, punchboard train station decoration used to hold the round cards. The Punch Cards A set of 7 alternate Punch cards released in 2016 that can either replace the base game's Punch cards, or be added to the base game to increase the likelihood of selecting a Punch card during the Schemin ...
Ticket to Ride is a series of turn-based strategy railway-themed Eurogames [27] designed by Alan R. Moon, the first of which was released in 2004 by Days of Wonder.As of 2024, 18 million copies of the game have been sold worldwide and it has been translated into 33 languages. [28]
1829, later called 1829 (South), is a board game published by Hartland Trefoil in 1974 that simulates railroad operations and trading of company shares. The game was the first in what became known as the 18xx series of railway games that has engendered over 250 licensed titles.
Train games are highly involved, hobby board games that simulate the economic and logistic details of running a railway. Like wargames, train games represent a relatively small niche in the games market. Not every game with a train in it is a "train game". For example, the domino game Mexican Train is not a train game because it does not ...
The game puts players in command of a railway company. There are no rival companies; the player controls the only one in the city and the game is resultingly fairly open-ended. A-Train III is the first game in the series to make use of near-isometric dimetric projection to present the city, similar to Maxis's later SimCity 2000. [4]
Railroad Tycoon is a railway-themed board game designed by Martin Wallace and Glenn Drover. The game, published in 2005 by Eagle Games, is derived from Wallace's earlier railway-themed game Age of Steam with more stylistic box art and simplified rules.