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Super Mario Sunshine was released in Japan on July 19, 2002. [20] It was later released in the United States on August 26 of that year. A GameCube bundle containing the game along with a GameCube console was released in North America on October 14, 2002. [21]
Super Mario Sunshine is the second 3D Super Mario game. It was released in 2002 for the GameCube. In it, Mario and Peach travel to Isle Delfino for a vacation when a Mario doppelgänger, going by the name of Shadow Mario, appears and vandalizes the entire island.
Mario explores a variety of locations, titled "worlds", and along the way, he can collect items and defeat enemies. Most levels have an end goal, such as stars or flagpoles, that he needs to reach to move on to the next. The series is divided into two general sets of games: the 2D side-scrolling Super Mario games and the 3D open world Super ...
Mario [a] is a multimedia franchise created by game designer Shigeru Miyamoto for the Japanese video game company Nintendo, which produces and publishes its installments.. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park ...
Super Mario 3D All-Stars compiles high-definition ports of the first three 3D platform games in the Super Mario series: Super Mario 64 (1996), Super Mario Sunshine (2002), and Super Mario Galaxy (2007). [3] The version of Super Mario 64 is the Shindō Pak Taiō version released only in Japan in July 1997, which added bug fixes and gameplay ...
The name Super Mario 64-2 was also used interchangeably with Super Mario 128. This rumored expansion and sequel to Super Mario 64 was said to be developed for the 64DD, but was canceled due to the 64DD's commercial failure. [2] Miyamoto mentioned at E3's August 1997 convention that he was "just getting started" on the project. [3]
Koichi Hayashida is a Japanese video game developer who has worked as a director, producer, and programmer on multiple games from Nintendo, notably the Super Mario series. He was the director of Super Mario Galaxy 2 (2010), Super Mario 3D Land (2011), Super Mario 3D World (2013, with Kenta Motokura), NES Remix (2013), and NES Remix 2 (2014). He ...
In the remake Super Mario 64 DS, he is given character-specific remarks, such as mistaking Luigi for Mario in green clothes or thinking that Wario would betray the rest of the group. In Luigi's Mansion, he appears in various parts of the mansion as a save point. Different colored Toads appear in Super Mario Sunshine as Peach's attendants.
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