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The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi
This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity , a city simulation and planning game .
Items include display boxes, graphing windows, random number generators, and mathematical tools ranging from addition and subtraction to Boolean logic gates and trigonometric functions. The items can be connected in a manner similar to dataflow programming. While the arrangement of the items on screen does not matter, the connections do: a ...
SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
Cinematronics, LLC, later known as Maxis South, was an American developer of computer games for the PC and Mac, based in Texas and founded in 1994 by David Stafford, Mike Sandige and Kevin Gliner. [1] They developed Tritryst for Virgin Interactive, Full Tilt! Pinball for Maxis, [2] and Jack Nicklaus 4 for Accolade.
RoboSport is a 1991 turn-based tactics computer game.It was created by Edward Kilham and developed and published by Maxis. [2] [3]Splash screen. The player creates teams of robots and maneuvers them around a board to map out one "turn" of movement.
A version of the Space Cadet table, known as 3D Pinball for Windows – Space Cadet or simply Pinball, was bundled with Microsoft Windows. It was originally packaged with Microsoft Plus! 95 and later included in Windows NT 4.0, Windows 2000, Windows Me, and Windows XP. [5] [7] [6] Windows XP was the last client release of Windows to include ...
SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis.It is the successor to SimCity Classic and was released for Apple Macintosh and MS-DOS personal computers in 1993, [6] after which it was released on many other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996.