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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash Lite includes only main levels 1-19, all tower levels, and a few selected levels that are either Featured, Daily, weekly or Event levels but does not offer the option to create levels or play most player-made levels. It also has a significantly more limited selection of character customisation options, lacking many icons, colours ...

  3. TASBot - Wikipedia

    en.wikipedia.org/wiki/TASBot

    TASBot is a tool-assisted speedrun mascot created in 2013, [1] developed by a team led by dwangoAC. A replay device takes a list of controller inputs which it then sends to a console such as a Nintendo Entertainment System or Super Nintendo Entertainment System (SNES) directly via signals to the controller ports.

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Platformer - Wikipedia

    en.wikipedia.org/wiki/Platformer

    Moreover, two Crash Bandicoot platformers were released in 2007 and 2008, and in 2013, RobTop Games, an indie developer, made Geometry Dash. Freedom Planet (2014) is a more traditional, retro-style platformer: it draws heavy influence from early Sonic the Hedgehog games and features pixelated, sprite-based graphics.

  6. Kaizo - Wikipedia

    en.wikipedia.org/wiki/Kaizo

    Kaizo (Japanese: 改造, Hepburn: kaizō, meaning "modification", "rebuild", "remodel" or "reconfiguration") is a philosophy of game design, specifically platforming games, distinguished by a high degree of strictness placed upon the player's intended actions and movements through a level. [1]

  7. The Best Self-Emptying Robot Vacuums That Save You Time and ...

    www.aol.com/best-self-emptying-robot-vacuums...

    Mini K10+ Both the canister and the actual SwitchBot Mini K10+ robot are around a third smaller than the average self-emptying model. That means it takes up less floor space, and can squeeze ...

  8. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.

  9. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A configuration describes the pose of the robot, and the configuration space C is the set of all possible configurations. For example: If the robot is a single point (zero-sized) translating in a 2-dimensional plane (the workspace), C is a plane, and a configuration can be represented using two parameters (x, y).

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