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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
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The game reused the rendering technology previously developed for the PF.Magic fighting game Ballz, in which all the characters made were made of connected spheres. [ 8 ] The concept of virtual pets allowed the development team to experiment with creating " interactive , real-time autonomous characters ", as cats and dogs acted in ways that the ...
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The first-known virtual pet was a screen-cursor chasing cat called Neko. It was rather called a "desktop pet" since at that time the term "virtual pet" did not exist. PF.Magic released the first widely popular virtual pets in 1995 with Dogz, [5] followed by Catz in the spring of 1996, eventually becoming a franchise known as Petz.
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Petz is a series of single-player video games dating back to 1995, in which the player can adopt, raise, care for and breed their own virtual pets. Developed by PF.Magic, original Petz (Dogz and Catz) has sold over 1.5 million copies worldwide. [3] The series has grown to over 22 million copies as of 2011 since coming under Ubisoft. [4]
PF.Magic, Inc. was a video game developer founded in 1991 and located in San Francisco, California, United States. Though it developed other types of video games, it was best known for its virtual pet games, such as Dogz and Catz. The company was able to make extra revenue by selling plush toys under the Petz trademark.