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  2. Messhof - Wikipedia

    en.wikipedia.org/wiki/Messhof

    He taught classes on intermediate game design and experimental mobile games at University of Southern California's Interactive Media & Games program. [8] Nidhogg 's production's pace increased when he formed a studio, also known as Messhof, with Kristy Norindr, who found other collaborators for finishing the project. [ 7 ]

  3. Gonzalo Frasca - Wikipedia

    en.wikipedia.org/wiki/Gonzalo_Frasca

    Gonzalo Frasca (born 1972) is a game designer and academic researcher focusing on serious and political videogames. His blog, Ludology.org, was cited by NBC News [1] as a popular designation for academic researchers studying video games. For many years, Frasca also co-published Watercoolergames with Ian Bogost, a blog about serious games.

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the ...

  5. Category:Video game design - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_design

    This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development.

  6. Sodium hydroxide - Wikipedia

    en.wikipedia.org/wiki/Sodium_hydroxide

    Pure sodium hydroxide is a colorless crystalline solid that melts at 318 °C (604 °F) without decomposition and boils at 1,388 °C (2,530 °F). It is highly soluble in water, with a lower solubility in polar solvents such as ethanol and methanol. [14] Sodium hydroxide is insoluble in ether and other non-polar solvents.

  7. Scott Miller (entrepreneur) - Wikipedia

    en.wikipedia.org/wiki/Scott_Miller_(entrepreneur)

    Scott Miller (born 1961) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software (which later became 3D Realms) in 1987. . Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episode

  8. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  9. Marc LeBlanc - Wikipedia

    en.wikipedia.org/wiki/Marc_LeBlanc

    Marc "Mahk" LeBlanc is an educator and designer of video games.. LeBlanc attended MIT where he received a B.S. and M.S. in Computer Science.. Through his work with Looking Glass Studios, LeBlanc contributed to a number of important video game titles including Ultima Underworld II, System Shock, Flight Unlimited, Terra Nova, and Thief.