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  2. Third grade - Wikipedia

    en.wikipedia.org/wiki/Third_grade

    In Brazil, third grade is the terceiro ano do Ensino Fundamental I, in this case, children begin their first year of elementary school at age 6 or 7 depending on their birthdate. Therefore, the 3rd year of elementary school is typically for students of 8 (96 months)–9 years (108 months) of age.

  3. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...

  4. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.

  5. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit 3: 1994: Interactive Reading Journey: 1995: Reading Development Library 1: Reading Development Library 2: Preschool: 1996: Reading Development Library 3: Reading Development Library 4: Interactive Math Journey: Interactive Reading Journey 2: 1997: Toddler: Kindergarten: 1998: 1st Grade: 2nd Grade: Math Ages 6–9: 1999: Learn to ...

  6. ExploreLearning - Wikipedia

    en.wikipedia.org/wiki/ExploreLearning

    ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1]

  7. MyMathLab - Wikipedia

    en.wikipedia.org/wiki/MyMathLab

    MyMathLab is an online interactive and educational system designed by Pearson Education to accompany its published math textbooks. It covers courses from basic math through calculus and statistics, as well as math for business, engineering and future educators.

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