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World of Warcraft: Cataclysm is the third expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was announced by Blizzard. [ 2 ]
World of Warcraft (WoW) is a 2004 ... (2008), Cataclysm (2010), Mists of Pandaria (2012), ... forming a quest chain. Quests commonly involve killing a number of ...
Where one quest ends, another starts, forming a quest chain. [29] A unique aspect of World of Warcraft is the use of a "rested bonus" system, increasing the rate that a character can gain experience points after the player has spent time away from the game. [11]
World of Warcraft Classic is a 2019 MMORPG video game developed and published by Blizzard Entertainment. Running alongside the main version of the game , Classic recreates World of Warcraft in the vanilla state it was in before the release of its first expansion , The Burning Crusade .
Thrall, born as Go'el, is a fictional character who appears in the Warcraft series of video games by Blizzard Entertainment.Within the series, Thrall is an orc shaman who served for a time as a Warchief of the Horde, one of the major factions of the Warcraft universe, as well as the leader of a shaman faction dedicated to preserving the balance between elemental forces in the world of Azeroth ...
[21] IGN editor Dana praised the story around Sylvanas, stating "I'm not ashamed to admit that I choked up more than once in the quest chain centered around Lady Sylvanas", referring to her appearance in World of Warcraft: Cataclysm. [22] Engadget writer Zach Yonzon wrote that Sylvanas "look[ed] every bit as awesome as faction leaders should be."
Warcraft is a franchise of video games, novels, and other media created by Blizzard Entertainment.The series is made up of six core games: Warcraft: Orcs & Humans, Warcraft II: Tides of Darkness, Warcraft III: Reign of Chaos, World of Warcraft, Hearthstone, and Warcraft Rumble.
With over 100 million lifetime accounts as of 2014 and US$9 billion in revenue as of 2017, World of Warcraft is one of the best-selling computer games and highest-grossing video games of all time. [ 5 ] [ 6 ] Blizzard Entertainment has developed 19 games since 1991, in addition to developing 8 ports between 1992 and 1993; 11 of those games are ...
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