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Game trainers are programs made to modify memory of a computer game thereby modifying its behavior using addresses and values, in order to allow cheating. It can "freeze" a memory address disallowing the game from lowering or changing the information stored at that memory address (e.g. health meter, ammo counter, etc.) or manipulate the data at the memory addresses specified to suit the needs ...
Notable Trainers in most installments are "rival" characters. Rivals are recurring characters in the games, often acting as roadblocks for the player due to their heightened difficulty compared to usual NPC Trainer battles. [3] The first rival was introduced in Pokémon Red and Blue, with the character Blue. Blue is a standoffish character who ...
The goal of the game is to become the best Pokémon Trainer in Johto and Kanto, which is done by raising Pokémon, completing a catalogue of Pokémon called a Pokédex, defeating the eight Gym Leaders in Johto for Gym Badges, challenging the best trainers in the region known as the Elite Four and the Johto League Champion, and then subsequently ...
The system places in-game locations such as Gyms and Pokéstops in predetermined locations (such as landmarks) throughout the real world in order to get the player active and become a Pokémon trainer in real life. The Pokémon themselves spawn randomly, with some conditions; nocturnal Pokémon have a higher chance to spawn at night, and water ...
Team Yell, a group of Gym trainers from Spikemuth, are her troublesome fans. After the game's conclusion, she succeeds Piers as Spikemuth's Gym Leader. She specializes in Dark-type Pokémon. Klara (クララ, Kurara) is the rival in the "Isle of Armor" story in Pokémon Sword. She was an underground "idol", and aspires to become a Poison-type ...
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Wii Fit [a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together". [11]
This is an accepted version of this page This is the latest accepted revision, reviewed on 8 January 2025. Pokémon species Fictional character Charizard Pokémon character Charizard artwork by Ken Sugimori First game Pokémon Red and Blue (1996) Designed by Atsuko Nishida (normal form and Mega Charizard X) Tomohiro Kitakaze (Mega Charizard X and Mega Charizard Y) Voiced by Shin-ichiro Miki In ...