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F1 Career Challenge (F1 Challenge '99-'02 for the Microsoft Windows version) is a racing game based on four Formula One seasons: the 1999 season, the 2000 season, the 2001 season, and the 2002 season. It was the last Formula One video game to be published by EA Sports until F1 2021, when EA purchased Codemasters.
F1 2017 is the tenth video game of the series by Codemasters and is based on the 2017 Formula One World Championship. [99] It was released for Microsoft Windows, PlayStation 4 and Xbox One on 25 August 2017. [100] Following the foundation of the Formula One eSports Series, the game was used in its debut season. [101]
F1 Challenge '99-'02 F1 Career Challenge: Windows PlayStation 2, Xbox, GameCube: May 13, 2003 June 9, 2003 ISI / EA Sports Visual Science / EA Sports: 1999–2002: Formula One 2003: PlayStation 2: July 11, 2003 Studio Liverpool / SCEE: 2003: Formula One 04: PlayStation 2: September 22, 2004 Studio Liverpool / SCEE: 2004: F1 Manager Online ...
F1 Challenge (F-1 ライブ インフォメーション, F-1 Live Information) is an officially licensed Formula One game developed by Bell Corporation and produced by Sega for the Sega Saturn. The game contains only three of the many Formula One circuits – Hockenheim , Monte Carlo , and Suzuka – while having another three based on the ...
Formula One: G.B. Munday CRL Group: ZX, CPC 1985 Formula One 99: Studio 33: Psygnosis, Take-Two Interactive: WIN, PS1 1999-10-20 Formula One 2000: Studio 33: Midway Games: PS1, GBC 2000-10-04 Formula One Arcade: Studio 33: Sony Computer Entertainment: PS1 2002-07-19 Formula One: Built to Win: Winky Soft: SETA Corporation: NES 1990-11 Formula ...
The track was reopened on April 10, 2005, and hosted its first Formula One championship event in 29 years on September 30, 2007. In circumstances similar to Fuji's first Grand Prix in 1976, the race was run in heavy rain and mist and the first 19 laps were run under the safety car , in a race won by Lewis Hamilton .
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BMW Sauber vehicle in a promotional image. rFactor is an evolution of F1 Challenge '99–'02, but without the licensing of Formula One circuits and teams. [original research?] As such, rFactor's initial release only included four fictitious circuits (seven as of v1.087), with about a dozen layouts within these facilities and there were about six vehicle classes, including two open wheel and ...