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Tomodachi Collection, (Japanese: トモダチコレクション, romanized: Tomodachi Korekushon), is a social simulation video game for the Nintendo DS, released exclusively in Japan on June 18, 2009. A sequel, Tomodachi Life, was released for the Nintendo 3DS in Japan on April 18, 2013, and in North America and Europe on June 6, 2014.
Fan translation (known as "translation hacking" within the ROM hacking community) is a type of ROM hacking; there are also anti-censorship hacks that exist to restore a game to its original state, which is often seen with older games that were imported, as publishers' content policies for video games (most notably, Nintendo's) were much ...
Since the Nintendo DS lacks a native Mii Maker, the following games support Miis through the ability to import them from a Wii console. Tomodachi Collection, Ide Yousuke's Healthy Mahjong DSI, Kuruma De DS and Personal Trainer: Walking also feature in-game Mii Makers.
If you know of Nintendo's Yoshio Sakamoto at all, you probably know him for his work on the wildly popular Metroid series, or perhaps the slightly less popular WarioWare series. But you probably ...
Tomodachi Life, known in Japan as Tomodachi Collection: New Life [a], and in South Korea as Friend Gathering Apartment [b], is a social simulation video game developed and published by Nintendo for the Nintendo 3DS, which is the sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection.
Fushigi no Umi no Nadia (Family Computer, Mega Drive, PC Engine, FM Towns, PC-98, Sharp X68000, PlayStation 2) Futari wa Precure (Game Boy Advance) Future GPX Cyber Formula (Game Boy, Super Famicom, PlayStation, PC, PlayStation 2, GameCube, PlayStation Portable) Fushigi Yugi (Nintendo DS, PlayStation 2, PlayStation Portable) Futari wa Pretty ...
The creation of ROM hacks for Super Mario games began in 1987 with the release of the Tonkachi editor for the Japan-exclusive Famicom Disk System.While the device did not achieve commercial success, it included on one of its floppy disks a ROM hack called Tonkachi Mario, which can be considered a precursor to similar projects.
Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding.