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An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic the Hedgehog [a] (commonly referred to as Sonic '06) is a 2006 platform game developed by Sonic Team and published by Sega. It was produced in commemoration of the Sonic the Hedgehog series ' 15th anniversary and as a reboot for seventh-generation video game consoles .
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
Arzest sought to replicate the Genesis Sonic gameplay while innovating with new game mechanics, with the Chaos Emerald powers introduced to encourage players to seek all seven. Sonic Superstars was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on October 17, 2023.
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
Sonic X; Sonic Adventure 2; Sonic und die Geheimen Ringe; Sonic Underground; Sonic the Hedgehog (Computerspielfigur) Sonic the Hedgehog; Sonic & Knuckles; Sonic & Sega All-Stars Racing; Sonic der irre Igel; Sonic Colours; Mario & Sonic bei den Olympischen Spielen; Miles Tails Prower; Figuren aus der Sonic-the-Hedgehog-Reihe; Sonic the Hedgehog ...
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]