Search results
Results from the WOW.Com Content Network
The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .
The seven-dimensional cross product is one way of generalizing the cross product to other than three dimensions, and it is the only other bilinear product of two vectors that is vector-valued, orthogonal, and has the same magnitude as in the 3D case. [2]
The generalization of the dot product formula to Riemannian manifolds is a defining property of a Riemannian connection, which differentiates a vector field to give a vector-valued 1-form. Cross product rule
The cross product of two vectors u and v would be represented as: By some conventions (e.g. in France and in some areas of higher mathematics), this is also denoted by a wedge, [ 12 ] which avoids confusion with the wedge product since the two are functionally equivalent in three dimensions: u ∧ v {\displaystyle \mathbf {u} \wedge \mathbf {v} }
The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.
The map from the sum to the homology group of the product is called the cross product. More precisely, there is a cross product operation by which an i -cycle on X and a j -cycle on Y can be combined to create an ( i + j ) {\displaystyle (i+j)} -cycle on X × Y {\displaystyle X\times Y} ; so that there is an explicit linear mapping defined from ...
The cross product can also be described in terms of quaternions, and this is why the letters i, j, k are a convention for the standard basis on R3. The unit vectors i, j, k correspond to "binary" (180 deg) rotations about their respective axes, said rotations being represented by "pure" quaternions (zero real part) with unit norms.
Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.