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The main cast of Dragon Quest IV comprises different characters from different walks of life, all of whom eventually coalesce around the protagonist and their quest to save the world. Each of the five chapters has its own set of characters and quest. [9] The character designs were created by artist Akira Toriyama. [10]
Dragon Quest, [a] previously published as Dragon Warrior in North America until 2005, [b] is a series of role-playing games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koichi Sugiyama (Sugiyama Kobo) and published by Square Enix (formerly Enix).
The Hero was designed by Dragon Quest series character artist Akira Toriyama. [citation needed] The Hero in Dragon Quest IV can be male or female, similar to the Hero in Dragon Quest III. Similar to the previous Hero, the difference between the dialogue when playing as a male or female Hero is limited.
Unlike previous Dragon Quest protagonists, he is not a Legendary Hero, instead being a monster tamer, a mechanic added due to the popularity of Healie from Dragon Quest IV. He was created by Yuji Horii and designed by Akira Toriyama. He appears in other works, including the film Dragon Quest: Your Story. The Hero has received positive reception ...
Alena was created for Dragon Quest IV, designed by Akira Toriyama.She is one of the game's main characters, and the lead character of the second chapter. [citation needed] She is voiced in Japanese by Shoko Nakagawa in Dragon Quest Heroes: The World Tree's Woe and the Blight Below and its sequel, Dragon Quest Heroes II, offered the role by Yuji Horii.
The long-running, popular Japanese role-playing video game series from Square Enix (formerly Enix), featuring character designs by Akira Toriyama (creator of Dragon Ball). Due to a trademark conflict, the series was originally marketed in North America as Dragon Warrior .
Dragon Quest, [a] titled Dragon Warrior when initially localized to North America, is a 1986 role-playing video game developed by Chunsoft and published by Enix for the Nintendo Entertainment System. It was originally released in Japan in May 1986 and by Nintendo in North America in August 1989. It is the first game in the Dragon Quest video ...
Psaro was created for Dragon Quest IV, and his design was created by Akira Toriyama. [3] When choosing a protagonist for Dragon Quest Monsters: The Dark Prince, Yuji Horii suggested that Psaro be used. The game's producer Kento Yokota felt that an antagonist being a protagonist made for a more refreshing approach for a story.