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  2. Code Project - Wikipedia

    en.wikipedia.org/wiki/Code_Project

    A separate format, "Tips and Tricks", was introduced in 2010 as a place to post short code snippets that don't fit the requirements for an article. CodeProject strove to be a wealth of information and a valuable resource. The site encourages users to share what source code or knowledge they can in order to give back to the community.

  3. Code Complete - Wikipedia

    en.wikipedia.org/wiki/Code_Complete

    Code Complete is a software development book, written by Steve McConnell and published in 1993 by Microsoft Press, encouraging developers to continue past code-and-fix programming and the big design up front and waterfall models. It is also a compendium of software construction techniques, which include techniques from naming variables to ...

  4. Automatic parallelization - Wikipedia

    en.wikipedia.org/wiki/Automatic_parallelization

    The analyzer is used to identify sections of code that can be executed concurrently. The analyzer uses the static data information provided by the scanner-parser. The analyzer will first find all the totally independent functions and mark them as individual tasks.

  5. The Journeyman Project 2: Buried in Time - Wikipedia

    en.wikipedia.org/wiki/The_Journeyman_Project_2:...

    It established Agent 5 (the player's character) as Gage Blackwood, which in the original Journeyman Project lacked basic personality features and even a name. It also featured greatly improved graphics and animation as well as many live-action sequences. The PC version was programmed entirely in C++ for improved performance.

  6. CodeLite - Wikipedia

    en.wikipedia.org/wiki/CodeLite

    CodeLite is a free, open-source, cross-platform IDE for the C/C++ programming languages using the wxWidgets toolkit. To comply with CodeLite's open-source spirit, the program itself is compiled and debugged using only free tools ( MinGW and GDB ) for Mac OS X, Windows, Linux and FreeBSD, though CodeLite can execute any third-party compiler or ...

  7. setjmp.h - Wikipedia

    en.wikipedia.org/wiki/Setjmp.h

    setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The complementary functions setjmp and longjmp provide this functionality.

  8. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  9. Class implementation file - Wikipedia

    en.wikipedia.org/wiki/Class_implementation_file

    This example will use "ExampleClass". A notable difference between C++ and Objective-C when making use of these implementation files is the extensions used at the end of the files. In C++ it will be .cpp [14] and in Objective-C it will be .m, [15] but both will use the same .h extension for their header file(s) [16] [17] as shown in the example ...