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  2. Indexer (programming) - Wikipedia

    en.wikipedia.org/wiki/Indexer_(programming)

    In this example, the indexer is used to get the value at the nth position, and then to get the position in the list referenced by its value. The output of the code is: John is the member number 0 of the doeFamily Jane is the member number 1 of the doeFamily

  3. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    2.4 C#. 2.5 C++. 2.6 C++/CLI. 2.7 ... the index variable does receive the actual value of the array element, not its index. ... for (item in object) {# Do something ...

  4. Map (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Map_(higher-order_function)

    Array#map passes 3 arguments to func: the element, the index of the element, and the array. Unused arguments can be omitted. Unused arguments can be omitted. Stops at the end of List1 , extending the shorter arrays with undefined items if needed.

  5. Comparison of programming languages (list comprehension)

    en.wikipedia.org/wiki/Comparison_of_programming...

    List comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation (set comprehension) as distinct from the use of map and filter functions.

  6. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The following list contains syntax examples of how a range of element of an array can be accessed. In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first)

  7. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    All types, even value types in their boxed form, implicitly inherit from the System. Object class, the ultimate base class of all objects. This class contains the most common methods shared by all objects. Some of these are virtual and can be overridden. Classes inherit System. Object either directly or indirectly through another base class ...

  8. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:

  9. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    Integer are reference objects, on the surface no different from List, Object, and so forth. To convert from an int to an Integer, one had to "manually" instantiate the Integer object. As of J2SE 5.0, the compiler will accept the last line, and automatically transform it so that an Integer object is created to store the value 9. [2]