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The originally-unveiled Wii U GamePad prototype, featuring circle pads instead of analog sticks. During development of the Wii console, video game designer Shigeru Miyamoto incorporated the functionality of mobile phones, controllers, and automotive navigation systems while designing the Wii Remote, eventually producing a prototype that resembled a cell phone. [2]
An illustration of the Wii U GamePad (White) The Wii U GamePad is the console's primary controller: its main feature is a built-in 6.2 inch (15.7 cm) resistive touchscreen, which can be used as a companion to games being played on a television, or as a means of playing games on the GamePad itself without a television.
U-Force: Programmable "hands free" technology. Broderbund: Ultimate Superstick: Arcade style joystick. Beeshu, Inc. Zapper Light Gun: Official NES light gun. NES-005. Came in both grey and orange color variations. See also - Video game light gun: Nintendo: Zinger: Turbo fire joystick. Beeshu, Inc. Zipper
The Wii U GamePad. The Wii U GamePad is the standard controller for Nintendo's eighth generation video game console. It incorporates traits from tablet computers and also has traditional input methods, such as buttons, dual analog sticks, and a D-pad. It also features touchscreen and motion controls.
In 2014, there was a re-release of the Standard GameCube controller coinciding with the release of Super Smash Bros. for Wii U. It was very limited and is the same as the original controller other than replacing the GameCube logo with the Super Smash Bros. logo instead. It was available in Black or White.
The Wii U was released on November 18, 2012 as a direct successor to the Wii, and the first entry in the eighth generation of home video game consoles. The Wii U's distinguishing hardware feature is the GamePad , a tablet -like controller which contains a touchscreen that wirelessly streams a video output from the console.
The Wii U Pro Controller has been developed for the Wii U console, the Wii console's successor. [7] Despite the visual similarities, it is incompatible with the Classic Controller; however, instead of or in addition to the Pro Controller, some Wii U games are compatible with the Classic Controller, especially games with flexible control schemes ...
This feature returned with the introduction of the Nintendo Wii U, which uses the Wii U GamePad for some games as a HUD including Mario Kart 8 and Super Smash Bros. for Wii U. Multi-screen gaming systems, particularly the Nintendo DS and Nintendo 3DS handheld systems, can also assign HUD information to one screen while showing gameplay in another.
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