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Each sequence begins with a one-byte token that is broken into two 4-bit fields. The first field represents the number of literal bytes that are to be copied to the output. The second field represents the number of bytes to copy from the already decoded output buffer (with 0 representing the minimum match length of 4 bytes).
A row is width pixels wide packed to the length of 8 pixels or a byte. The first pixel in a row is the most significant bit. The extra bits used to make the length equal to a byte are ignored. The following formula can be used to calculate the number of required bytes ⌈width / 8⌉ * height.
Then zero extend the number up to a multiple of 7 bits (such that if the number is non-zero, the most significant 7 bits are not all 0). Break the number up into groups of 7 bits. Output one encoded byte for each 7 bit group, from least significant to most significant group. Each byte will have the group in its 7 least significant bits.
For example, a binary string of eight bits (which is also called a byte) can represent any of 256 possible values and can, therefore, represent a wide variety of different items. In computing and telecommunications, binary codes are used for various methods of encoding data, such as character strings , into bit strings.
The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure . A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly.
A bitboard, a specialized bit field, is a format that packs multiple related boolean variables into the same machine word, typically representing a position on a board game, or state of a game. Each bit represents a space; when the bit is positive, a property of that space is true.
This means you need to know when a 'one' bit starts to distinguish it from idle. This is done by agreeing in advance how fast data will be transmitted over a link, then using a start bit to signal the start of a byte — this start bit will be a 'zero' bit. Stop bits are 'one' bits i.e. negative voltage.