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  2. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    This also allows for an official conversion rate of in-game currency to real world currency to be established, though many 3rd-party item sellers will work to obtain the in-game currency needed to buy the membership items and sell them on 3rd-party markets at a lower real-world price than the official conversion rate.

  3. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    Team Fortress 2 (TF2) is a multiplayer first-person shooter game developed and published by Valve Corporation in 2007. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic .

  4. Just say no to dynamic currency conversion - AOL

    www.aol.com/finance/just-no-dynamic-currency...

    “The consumer needs to know the exchange rate of his bank, the exchange rate of the merchant’s bank, the conversion fees, if any, and then be able to calculate in a fraction of a second what ...

  5. Team Fortress 2 Classic - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2_Classic

    Team Fortress 2 Classic is a modification of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine. [3] Building on a 2012 leak of the game's source code, with the code itself dating back to some point in 2008, the mod features not just community-made content, but also reworked content that was cut from the original game's development, and content based on Team ...

  6. Team Fortress 2 Timeline - AOL

    www.aol.com/news/2014-07-29-team-fortress-2...

    Team Fortress 2 was dangerously close to becoming a game of "haves and have-nots." It wasn't just hats that was the issue, but many players had played hundreds of hours without receiving the ...

  7. Category:Currency conversion templates - Wikipedia

    en.wikipedia.org/wiki/Category:Currency...

    [[Category:Currency conversion templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Currency conversion templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  8. Team Fortress Classic - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_Classic

    The plot and characters of Team Fortress 2 were expanded upon outside of the game in the form of short videos or comics. In April 2014, the Team Fortress comic series reintroduced the Team Fortress Classic classes (excluding their respective Medic) as a rival cast of characters to the Team Fortress 2 team. [35]

  9. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Premium currency is a type of virtual currency used by many free-to-play games to support microtransactions, such as V-bucks used for Fortnite or Robux for Roblox. While many games have a virtual currency that is gained while playing the game and can be used to buy items and equipment, premium currency generally is acquired by exchanging real ...