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Stocks is a stock market tracking app introduced with the initial launch of the original iPhone and iPhone OS 1 in 2007, [8] and on iPads with iOS 12. It allows users to check the Yahoo! Finance data for any company valued on the stock exchange , including the current value of a company and their increase or decrease percentage.
This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license.Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.
Apple Books (known as iBooks prior to iOS 12) is an e-book reading and store application by Apple Inc. for its iOS, iPadOS and macOS operating systems and devices.It was announced, under the name iBooks, in conjunction with the iPad on January 27, 2010, [2] and was released for the iPhone and iPod Touch in mid-2010, as part of the iOS 4 update. [3]
Whether or not you think the iPad is the "magical and revolutionary device" Apple (AAPL) wants you to believe it is, the tablet computer has people excited about digital reading like never before ...
Whether you want to straighten and smooth your hair, add some waves or just amp up the volume, this multitasker does it all — and it's on sale for one of its best prices yet (nearly 50% off ...
Book store(s) Book search In-app Epub import Import via in-app Browser OPDS catalog Other import via Tag books Sort books Blio: No No Yes No No eMail (MIME type) No No Bluefire Reader: Free ebook libraries only Yes No No No eMail (MIME type) iTunes File Sharing Built-in Web Server No Yes Apple Books: Apple Books Store: Yes No No No eMail (MIME ...
We're talking a snazzy new iPad for $300 off, a Samsung Galaxy tab for over $150 off and the Fire 7 for a mere 40 bucks! Consider either picking up one of the latest and greatest tablets to future ...
The iPhone App Store opened on July 10, 2008. [10] [11] [12] On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. [13] [14] Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases [15] which quickly became the dominant way to monetize apps, especially games.