Search results
Results from the WOW.Com Content Network
Final Fantasy X [a] is a 2001 role-playing video game developed and published by Square for PlayStation 2.The tenth main installment in the Final Fantasy series, it is the first game in the series to feature fully three-dimensional areas (though some areas were still pre-rendered), and voice acting.
Spira is the world of Final Fantasy X and X-2, but elements of its world and characters have been included in other Final Fantasy media. For Dissidia Final Fantasy and its prequel Dissidia 012 the characters Tidus, Yuna, Jecht and an area known as The Dream's End ( 夢の終わり , Yume no Owari ) were featured.
Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.
keeping the list in order by writing under the good Final Fantasy game. This guide is meant as a reference to know which names to use in the pages when talking about a specific character as well as the name to use for new characters, monsters or summons articles.
Yuna's re-design for Final Fantasy X-2. The concept for Yuna was created by producer Yoshinori Kitase, based on an early draft concept for Final Fantasy X of a world where people die when they reach seventeen years of age. [31] The goal was for a character who was strong-willed and determined without being physically strong. [32]
The company is best known for its role-playing video game franchises, which include the Final Fantasy, Dragon Quest, and Kingdom Hearts series. Of its intellectual properties (IPs), the Final Fantasy franchise is the best-selling, with total worldwide sales of over 173 million units. [2]
My#System#for#Making#Sure#I#Do#What#Matters# #! With!all!the!devices!we!use!on!a!daily!basis,!I!still!like!to!make!my!to7do!lists!with!pen!to! paper!!!I!find!it!is ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.