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Pokémon Evolutions is a series of 8 episodes released in celebration of the 25th anniversary [2] of Pokémon and is inspired by all 8 regions of the Pokémon world. [3] The series was first announced on September 2, 2021. [4] [5] [6] Each episode is dedicated to each core series region in reverse order by introduction. The first episode was ...
The eighth generation (Generation VIII) of the Pokémon franchise features 96 fictional species of creatures introduced to the core video game series, including 89 in the 2019 Nintendo Switch games Pokémon Sword and Shield as of version 1.3.0 and 7 further species introduced in the 2022 Nintendo Switch game Pokémon Legends: Arceus.
In generation VI, the games introduced a new mechanic called Mega Evolution, as well as a subset of Mega Evolution called Primal Reversion. Unlike normal evolution, Mega Evolution and Primal Reversion last only for the duration of a battle, with the Pokémon reverting to its normal form at the end; as of the release of Sun and Moon , 48 ...
In these games and their sequels, the player assumes the role of a Trainer whose goal is to capture and use the creatures' special abilities to combat other Pokémon. Some Pokémon can transform into stronger species through a process called evolution via various means, such as exposure to specific items. [2]
In Japan, the games sold over 1.48 million units within the first two days of release, topping the Japanese sales chart that week. [40] Within two weeks, the games had sold a combined total of over 2.00 million units. [41] By December 18, 2009, the games' Japanese sales totals had surpassed 3.22 million. [42]
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
Players have the option to choose one of three different types of Pokémon: a Grass-type, a Fire-type, and a Water-type, though many starter Pokémon gain an additional type upon evolution. [1] Many games include a rival character, who receives the Pokémon whose type is advantageous against the player's starter Pokémon.
A new mechanic called Mega Evolution—a temporary form change akin to normal evolution—was also added for more dynamic battles and stemmed from the concepts of bonds and evolution. [5] [6] Mega Evolutions "refined designs to a new extreme" according to Yoshida and required considerable effort. [5]