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7.4M subscribers in the Minecraft community. Minecraft community on reddit. Librarian: Eff 5, Mending, Silk Touch, Fortune 3, Prot 4, etc. Basically all the ones you actually use.
Price multipliers can be 0.05 for most normal trades, 0.1 and 0.2 for trades like armor, weapons, books, and bells. The gossip formula looks like this as far as I can tell: (GossipMultiplier * GossipValue * PriceMultiplier) int. Villagers can also spread gossip and the value will decrease by 10 to each villager that obtains it.
TradeManager has been a complete game-changer for our Minecraft server! Managing villager trades has never been easier thanks to its intuitive GUI and straightforward setup. Being able to tweak trade settings on the fly and disable trades we don't want has kept our server's economy in check effortlessly.
The villager trades are saved under the tag Offers. Recipes is the list of what the villager sells or buys. The [1] behind Recipes means which trade in the list you're specifying. The first trade is [0], second trade is [1], third trade is [2] and etc. It starts at 0 because that's how computers count. So in my case, the villager had two trades.
During speedruns in which trading is used, I'll constantly see the speedrunner trading with the villager extremely quickly. They won't have to go and shift-click on the trade every time they want to refill the trading slot, they just spam shift-click on the emerald output and the trade gets refilled without them clicking anywhere else.
The third floor will have clerics (I plan to have 8 later, I need lapis and other useful trades they have), 2 cartographer (Map access, I do not have easy access to sand in general nor are they something I have a high demand for), 1 armor smith (1 set of diamond armor is enough), 2-3 toolsmiths (For the tools and to ensure I get every diamond ...
One villager needs to be linked to a bed. This will create a village, centered on the pillow of said bed. The villager does not need to sleep in the bed, or access it, just claim it. Otherwise, the villagers will try to pathfind towards the nearest village and not restock. I have a bed hidden behind a wall, in a 2*1 space. Works fine.
Minor positive and minor negative will slowly return to normal, so hitting a villager will create minor negative, after about 10 mins the prices should have returned to around normal. An example of minor positive is when you trade with a villager a certain amount, or when you cure a zombie villager (as part of the "reward" for curing them
To restock their trades after you max them out, villagers need to use their workstation during scheduled work time. They can restock only twice a day. Pro tip, use a variety of their trades so they don't raise their prices the way they do if you only ever use your one favorite trade with them.
The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft.