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  2. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level.

  3. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    Combined with multi-threading, the following pseudo code of 1D distributed memory BFS also specifies thread stack and thread barrier, which comes from the paper. [6] With multi-threading, local vertices in the frontier FS can be divided and assigned to different threads inside of one processor, which further parallel the BFS traversal.

  4. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    By contrast, a breadth-first search will never reach the grandchildren, as it seeks to exhaust the children first. A more sophisticated analysis of running time can be given via infinite ordinal numbers ; for example, the breadth-first search of the depth 2 tree above will take ω ·2 steps: ω for the first level, and then another ω for the ...

  5. Best-first search - Wikipedia

    en.wikipedia.org/wiki/Best-first_search

    Best-first search is a class of search algorithms which explores a graph by expanding the most promising node chosen according to a specified rule.. Judea Pearl described best-first search as estimating the promise of node n by a "heuristic evaluation function () which, in general, may depend on the description of n, the description of the goal, the information gathered by the search up to ...

  6. External memory graph traversal - Wikipedia

    en.wikipedia.org/.../External_memory_graph_traversal

    Graph traversal is a subroutine in most graph algorithms. The goal of a graph traversal algorithm is to visit (and / or process) every node of a graph. Graph traversal algorithms, like breadth-first search and depth-first search, are analyzed using the von Neumann model, which assumes uniform memory access cost. This view neglects the fact ...

  7. Graph traversal - Wikipedia

    en.wikipedia.org/wiki/Graph_traversal

    A universal traversal sequence is a sequence of instructions comprising a graph traversal for any regular graph with a set number of vertices and for any starting vertex. A probabilistic proof was used by Aleliunas et al. to show that there exists a universal traversal sequence with number of instructions proportional to O ( n 5 ) for any ...

  8. Lexicographic breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Lexicographic_breadth...

    The algorithm is different from a breadth-first search, but it produces an ordering that is consistent with breadth-first search. The lexicographic breadth-first search algorithm is based on the idea of partition refinement and was first developed by Donald J. Rose, Robert E. Tarjan , and George S. Lueker ( 1976 ).

  9. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.