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  2. Hurt Me Plenty - Wikipedia

    en.wikipedia.org/wiki/Hurt_Me_Plenty

    Hurt Me Plenty was created by New York-based [3] independent developer Robert Yang. Yang designed the game as a response and critique to the representation of sex in contemporary video games, citing the transactional and reward-based depiction of sex in games such as those in the Mass Effect and Dragon Age series as "cold" and based on a culture of "manipulation and perceived entitlement to ...

  3. Category : Video games with gender-selectable protagonists

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with gender-selectable protagonists" The following 200 pages are in this category, out of approximately 707 total. This list may not reflect recent changes .

  4. Category:Video games featuring female protagonists - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Alone in the Dark (1992 video game) Alone in the Dark (2024 video game) Alone in the Dark: Illumination; Alone in the Dark: The New Nightmare; Alpha (video game) Alwa's Legacy; AM2R; Amazing Princess Sarah; American Girl (video game series) American Girl: Kit Mystery Challenge! The American Girls Premiere; American Hero (video game) Amnesia ...

  5. Gamergate (harassment campaign) - Wikipedia

    en.wikipedia.org/wiki/Gamergate_(harassment...

    As the video-game market grew more diverse, cultural critics became interested in issues of gender representation and identity in games. [171] [29] One prominent feminist critic of the representation of women in gaming is Anita Sarkeesian, [78] [79] whose Tropes vs. Women in Video Games project is devoted to female stereotypes in games. Her ...

  6. Gender representation in video games - Wikipedia

    en.wikipedia.org/wiki/Gender_representation_in...

    Many early female video game characters (such as Ms. Pac-Man) are identical to an existing male character, except for a visual marker of their femininity, such as pink bows, lipstick and long eyelashes. [72] [73] Female video game characters have been criticized as having a tendency to be objects of the "male gaze". [74]

  7. Lisa: The Painful - Wikipedia

    en.wikipedia.org/wiki/LISA:_The_Painful

    LISA: The Painful is a 2014 post-apocalyptic role-playing video game developed and published by American indie studio Dingaling Productions. The game was written, designed, and composed by Austin Jorgensen, and was released for Windows, OS X, and Linux on December 15, 2014. [1]

  8. The Guy Game - Wikipedia

    en.wikipedia.org/wiki/The_Guy_Game

    The Guy Game is a 2004 adult video game developed by Topheavy Studios and published by Gathering for Windows, PlayStation 2, and Xbox. Presented in a trivia gameshow style, it allows up to four players to compete by completing multiple choice questions and minigames complemented by filmed live-action footage of young women in bikinis on spring ...

  9. Top, bottom, and versatile - Wikipedia

    en.wikipedia.org/wiki/Top,_bottom,_and_versatile

    The terms top, bottom and versatile do not necessarily refer literally to physical position during sex. [29] For example, if the inserting partner lies on his back and the receptive partner straddles him, the inserting partner is still considered the top, and the receptive partner the bottom, despite their reverse physical arrangement.