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Bug Attack is a fixed shooter video game written by Jim Nitchals for the Apple II and published by Cavalier Computer in 1981. [1] A version for Atari 8-bit computers was released in 1982. [ 2 ] Bug Attack is based on Atari, Inc. 's Centipede arcade game.
Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0) Linux, OS X, Windows, Android, Mac OS, MS-DOS, others Doom engine: GNU GPL (code), BSD (media) A Doom WAD file intended to be used instead of the copyrighted file from the original Doom and Doom II.
Cavalier Computer, later Cavalier Computer Corporation, is a defunct software company that produced games for the Apple II series of computers. [1] The company was founded in 1981 by high school classmates Jim Nitchals and Barry Printz [2] and achieved an early success with Bug Attack, a game similar to Centipede that ranked among the top 30 software titles of 1982. [3]
Sillysoft Games Strategy Digital download 10.3–10.5 Ancient Hearts & Spades: Toybox Games Card game Digital download 10.2–10.5 Ancient Secrets: Ancient Spiders Solitaire: Toybox Games Card game Digital download 10.2–10.5 And Yet It Moves: Broken Rules 2009 Puzzle Commercial ANDROID: Androkids2: Angel Devoid: Face of the Enemy: Mindscape 1996
This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.
Band of Bugs; Banzai Bug; Barney's Hide & Seek Game; Battle Bugs; Black Widow (video game) Body Harvest; Boku no Natsuyasumi; Boku no Natsuyasumi 2; Boku no Natsuyasumi 3; Boku no Natsuyasumi 4; Buck Bumble; Bug Adventure; Bug Attack; Bug Fables: The Everlasting Sapling; Bug Heroes; Bug Off! Bug Riders; Bug Too! Bug! Bugaboo (The Flea) Bugdom ...
Bug Fables' gameplay and aesthetics were inspired by the first two Paper Mario games, as the developers felt the later games strayed too far from those games' formula. Other role-playing games which influenced Bug Fables include Persona 5, Tales of Zestiria, Golden Sun, and Xenoblade Chronicles. [10] The game was developed using Unity. [11]
Dung Beetles was ported to Atari 8-bit computers and the TRS-80 Color Computer. The Color Computer version, programmed by Steve Bjork, was sold by Tandy as Mega-Bug. [3] Later Apple II and Atari versions were renamed to Tumble Bugs. [4] In 1983, Datasoft moved the game to its Gentry Software label with another name change: Magneto Bugs. [5]