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Car Mechanic Simulator 2014 is a simulation video game depicting the work of an automotive mechanic. It was released in January 2014 on for Windows and macOS, [1] and for iOS and Android. [2] The game has three sequels, Car Mechanic Simulator 2015, Car Mechanic Simulator 2018 and Car Mechanic Simulator 2021.
Car Mechanic Simulator 2015 is a simulation video game depicting the work of an automotive mechanic. It was released on 23 April 2015 for the PC, [1] with a mobile release the following year. [2] The game is a sequel to Car Mechanic Simulator 2014, and was followed by Car Mechanic Simulator 2018 and Car Mechanic Simulator 2021.
Mighty Car Mods is a YouTube channel that focuses on DIY car modifications and car culture. Created by Blair Joscelyne (known as MOOG ) and Martin Mulholland the show is centred around the journey through buying, modifying and then testing or battling cars of various levels of modification and budget.
The Switch version of Car Mechanic Simulator received "generally unfavorable reviews" and the Xbox One received "generally favorable reviews" on Metacritic. [2] [3]Rock Paper Shotgun called the game "singularly captivating and cathartic" while criticising a large number of bugs present in the initial release, as well as a number of the design decisions. [4]
Consoles saw the release of Human Entertainment's Fastest 1 for the Sega Mega Drive/Genesis in 1991. It was considered the most realistic Formula 1 racing simulation up until that time. [42] In 1991, Namco released the arcade game Mitsubishi Driving Simulator, co-developed with Mitsubishi. It was a serious educational street driving simulator ...
Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.
XMODS were 1:28 scale electric radio-controlled cars. Originally invented by Nobuaki Ogihara in Japan, XMODS were released with several body styles over multiple generations. [1] Due to the popularity of tuner culture in the early to mid 2000's, the cars' primary marketing focus was on customization. This was reflected by the various first ...
The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game , [ 1 ] but it was an electro-mechanical game, rather than an ...