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Mathematical Markup Language (MathML) is a mathematical markup language, an application of XML for describing mathematical notations and capturing both its structure and content.
In HTML and XML, a numeric character reference refers to a character by its Universal Coded Character Set/Unicode code point, and uses the format: &#xhhhh;. or &#nnnn; where the x must be lowercase in XML documents, hhhh is the code point in hexadecimal form, and nnnn is the code point in decimal form.
A mathematical markup language is a computer notation for representing mathematical formulae, based on mathematical notation.Specialized markup languages are necessary because computers normally deal with linear text and more limited character sets (although increasing support for Unicode is obsoleting very simple uses).
This essay offers a comparison of different encodings and presentation of mathematical formulae. The three principal ones are the <math> tag, raw wiki (or HTML) code, and "texhtml" templates. The <math> and "texhtml" encoding may have different presentations for registered users, depending on user preferences and personal styles.
The following table lists many common symbols, together with their name, how they should be read out loud, and the related field of mathematics. Additionally, the subsequent columns contains an informal explanation, a short example, the Unicode location, the name for use in HTML documents, [1] and the LaTeX symbol.
The code for the math example reads: <math display= "inline" > \sum_{i=0}^\infty 2^{-i} </math> The quotation marks around inline are optional and display=inline is also valid. [2] Technically, the command \textstyle will be added to the user input before the TeX command is passed to the renderer. The result will be displayed without further ...
Where a bound of type UP means an upper bound is applied to the variable. A bound of type LO means a lower bound is applied. A bound type of FX ("fixed") means that the variable has upper and lower bounds equal to a single value. A bound type of FR ("free") means the variable has neither lower nor upper bounds and so can take on negative values.
SETL (SET Language) is a very high-level programming language [1] based on the mathematical theory of sets. [2] [3] It was originally developed at the New York University (NYU) Courant Institute of Mathematical Sciences in the late 1960s, by a group containing (Jack) Jacob T. Schwartz, [1] [3] R.B.K. Dewar, and E. Schonberg. [1]