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Basic-256 is a project to learn the basics of computer programming. [1] The project started in 2007 inspired by the article “Why Johnny can't code” by David Brin, which also inspired the creation of Microsoft Small Basic. [2]
Computer programming – process that leads from an original formulation of a computing problem to executable computer programs. Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation ...
In computer programming, a dumper is a program which copies data from one source (usually a proprietary format) to another (usually in a more easily accessible format). [1] A dumper is a program that saves data from the computer's memory, usually from a foreign process to a (*.dmp) file. Often the process's memory is dumped automatically to ...
BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963.
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.
A rubber duck in use by a developer to aid debugging. In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language.
Alice is designed to appeal to specific subpopulations not normally exposed to computer programming, such as students of middle school age, by encouraging storytelling. Alice is also used at many colleges and universities in Introduction to Programming courses. Alice can be used with Netbeans to convert the Alice file into Java. [3]
This was the approach taken by the STAGE2 Mobile Programming System, which used a rudimentary macro compiler (called SIMCMP) to map the specific instruction set of a given computer into machine-independent macros. Applications (notably compilers) written in these machine-independent macros can then be run without change on any computer equipped ...