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Nickelodeon (Serbian: Nickelodeon Srbija) is the Serbian version of Nick, launched on April 28, 2013 along with the Slovenian-language version of Nick. [1] It broadcasts in Serbia, North Macedonia, Bosnia and Herzegovina and Montenegro. All animated and live-action shows are dubbed into the Serbian.
In computer graphics, a texel, texture element, or texture pixel is the fundamental unit of a texture map. [1] Textures are represented by arrays of texels representing the texture space, just as other images are represented by arrays of pixels. Texels can also be described by image regions that are obtained through simple procedures such as ...
This idea is motivated by the fact that some binary patterns occur more commonly in texture images than others. A local binary pattern is called uniform if the binary pattern contains at most two 0-1 or 1-0 transitions. For example, 00010000 (2 transitions) is a uniform pattern, but 01010100 (6 transitions) is not.
In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
The following other wikis use this file: Usage on bn.wikipedia.org রেজ্যুমে; Usage on ca.wikipedia.org Curriculum vitae; Usage on eo.wikipedia.org
The season started on 1 September 2015, and a new visual identity was created, including a new logo, which was first shown on 1 September at 6 pm, at the same time its news program started. The new season included the 2015 regular season of Veliki brat , airing also on channel B92, making it the first ever television show to air on two Serbian ...
In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]