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TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game features support for virtual reality. [1]
TrackMania Turbo is a racing video game developed by Firebrand Games. [1] The successor to TrackMania DS, it was released on September 24, 2010 in Europe by Focus Home Interactive, and on April 19, 2011 in the US by City Interactive. [1] It was released at the same time as TrackMania: Build to Race (known as TrackMania in Europe) for the Wii ...
Announced at Ubisoft's E3 2015 conference, TrackMania Turbo is a spin-off heavily inspired by 90s arcade racers. The game has been released in North America on March 22, 2016 for the PlayStation 4 and Xbox One and on March 24, 2016 for Microsoft Windows. [14]
Nadeo was founded in 2000 in Paris, France, by Florent Castelnérac and Pascal Hérold. [4] Their first game was Virtual Skipper 2, released in 2002.In 2003, Nadeo released the first entry in the TrackMania series, which received "mixed or average reviews" from critics. [5]
TrackMania Sunrise; TrackMania Turbo (2010 video game) TrackMania Turbo (2016 video game) Z. Zerator This page was last edited on 4 November 2023, at 06:06 (UTC). ...
This page was last edited on 30 November 2024, at 03:11 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
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TrackMania Turbo (2016 video game) From incomplete disambiguation : This is a redirect from an incomplete disambiguation, a page name that is too ambiguous to be the title of an article or other project page.
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