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PQ2: Practical Intelligence Quotient 2 (also known as PQ2; Intelligent License 2 (インテリジェント・ライセンス2, Interijento Raisensu 2) in Japan; Practical IQ in Europe) is a puzzle game for the PlayStation Portable, and a sequel to PQ: Practical Intelligence Quotient. The game is based on testing the model of human intelligence ...
The game is known in Japan as Intelligent License (インテリジェント・ライセンス, Interijento Raisensu). PQ is notable for being the first published game from D3 Publisher in North America. [1] A sequel to this game, PQ2: Practical Intelligence Quotient 2, was released in 2006-2007.
Spearman's two-factor theory proposes that intelligence has two components: general intelligence ("g") and specific ability ("s"). [7] To explain the differences in performance on different tasks, Spearman hypothesized that the "s" component was specific to a certain aspect of intelligence.
The subsequent formulation was that the magnitude of the black-white difference on tests of cognitive ability is entirely or mainly a function of the extent to which a test measures general mental ability, or g. [2] Spearman's hypothesis has been criticized on methodological and empirical grounds. It has also been used to support scientific racism.
The test is currently in its second edition, published in 2015. [2] Both editions are suitable for evaluation of intellectual giftedness, [3] and high scores are accepted as qualifying evidence for high IQ societies such as Intertel (min. IQ ≥ 135) and American Mensa (min. IQ ≥ 130). [4] [5]
A block design test is a subtest on many IQ test batteries used as part of assessment of human intelligence. It is thought to tap spatial visualization ability and motor skill . The test-taker uses hand movements to rearrange blocks that have various color patterns on different sides to match a pattern.
The Cognitive Abilities Test Fourth Edition (CAT4) is an alternative set of cognitive tests used by many schools in the UK, Ireland, and internationally. [7] The tests were created by GL Education [8] to assess cognitive abilities and predict the future performance of a student. It consists of eight subtests: figure classification; figure ...
The Porteus Maze test (PMT) is a psychological test. It is designed to measure psychological planning capacity and foresight. It is a nonverbal test of intelligence. It was developed by University of Hawaii psychology Professor Stanley Porteus. [1] The test consists of a set of mazes for the subject to solve. The mazes are of varying complexity.