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Download QR code; Print/export Download as PDF; Printable version; In other projects ... Shadowrun (1994 video game) Shadowrun (1996 video game) Shadowrun (2007 video ...
At E3 in May 2006, Microsoft officially revealed Shadowrun for Windows Vista and the Xbox 360. [2] Originally, the game was set to have a single-player campaign to complement the multiplayer. FASA Studio's Bill Fulton later revealed the campaign mode was cut due to "resource constraints" and the "quality over quantity" focus of development. [3]
At the time, Jon Szeto was an officer in the U.S. Army who had played Shadowrun for a number of years, and was contributing articles about riggers to the Scrawls from the Sprawls APA. This brought him to the attention of FASA, and when Szeto left the Army in 1996, FASA hired him to write Rigger 2 . [ 2 ]
Download QR code; Print/export ... This category has the following 3 subcategories, out of 3 total. ... Shadowrun adventures (14 P) Shadowrun supplements (24 P) V ...
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
Download QR code; Print/export ... (2 C, 4 P) Pendragon (role-playing game) (1 C, 4 P) R. RuneQuest (2 C, 4 P) S. ... Shadowrun; Standard RPG System;
Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System, adapted from the tabletop role-playing game Shadowrun by FASA.The video game was developed by Australian company Beam Software and first released in 1993 by Data East.
Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map. [1]Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions ...