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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox_Studio

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  3. Velocity (JavaScript library) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(JavaScript_library)

    Velocity is a cross-platform JavaScript library designed to simplify the client-side scripting of website animation. [4] Velocity is free, open-source software licensed under the MIT License. [3] It is the most popular open source web animation engine. [5] Velocity's syntax is designed to make it easier to create complex animations for HTML and ...

  4. AOL

    search.aol.com

    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  6. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Flash Professional CC (2015) was released on June 15, 2015, with the return of the bone animation tool (inverse kinematics), import H.264 videos with audio, export bitmaps as spritesheet for HTML5 Canvas, brush scaling with stage zoom, universal document type converter, improved audio workflows, improved Motion Editor, panel locking, faster ...

  7. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    a plug-in for Maya animation software; Valve's Source game engine uses VPhysics, which is a physics engine modified from Havok [21] Havok addons in 3D Studio Max; Havok supplies tools (the "Havok Content Tools") for export of assets for use with all Havok products from Autodesk 3ds Max, Autodesk Maya, and (formerly) Autodesk Softimage.

  8. Flashpoint Archive - Wikipedia

    en.wikipedia.org/wiki/Flashpoint_Archive

    Flashpoint Archive (formerly BlueMaxima's Flashpoint) is an archival and preservation project that allows browser games, web animations and other general rich web applications to be played in a secure format, after all major browsers removed native support for NPAPI/PPAPI plugins in the mid-to-late 2010s as well as the plugins' deprecation.

  9. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Moho, an animation software package distributed by Smith Micro Software, uses Lua as its scripting language, and all of its native tools are built as editable scripts. mpv (crossplatform media player, an mplayer fork) uses Lua as a scripting language. MySQL Workbench uses Lua for its extensions and add-ons.