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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  3. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...

  4. Parallel coordinates - Wikipedia

    en.wikipedia.org/wiki/Parallel_coordinates

    The use of Parallel Coordinates as a visualization technique to show data is also often said to have originated earlier with Henry Gannett in work preceding the Statistical Atlas of the United States for the 1890 Census, for example his "General Summary, Showing the Rank of States, by Ratios, 1880", [2] that shows the rank of 10 measures ...

  5. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  6. Log–log plot - Wikipedia

    en.wikipedia.org/wiki/Log–log_plot

    The above procedure now is reversed to find the form of the function F(x) using its (assumed) known log–log plot. To find the function F, pick some fixed point (x 0, F 0), where F 0 is shorthand for F(x 0), somewhere on the straight line in the above graph, and further some other arbitrary point (x 1, F 1) on the same graph.

  7. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [5] [6] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [7] or they can be used to build a pointer based quadtree.

  8. Geometric hashing - Wikipedia

    en.wikipedia.org/wiki/Geometric_hashing

    However, the input image may contain the object in mirror transform. Therefore, geometric hashing should be able to find the object, too. There are two ways to detect mirrored objects. For the vector graph, make the left side positive, and the right side negative. Multiplying the x position by -1 will give the same result. Use 3 points for the ...

  9. Change of basis - Wikipedia

    en.wikipedia.org/wiki/Change_of_basis

    This change can be computed by substituting the "old" coordinates for their expressions in terms of the "new" coordinates. More precisely, if f(x) is the expression of the function in terms of the old coordinates, and if x = Ay is the change-of-base formula, then f(Ay) is the expression of the same function in terms of the new coordinates.